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قديم منذ /11-10-2018, 04:14 PM   #1

apple2000
 
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 رقم العضوية : 70220
 تاريخ التسجيل : 27 - 5 - 2018
 المشاركات : 6,126
 النقاط : apple2000 is on a distinguished road
 تقييم المستوى : 123

افتراضي Allegorithmic Substance Designer 2018.2.2.1641

<*iv align="center">Allegorithmic Substance Designer 2018.2.2.1641





Allegorithmic Substance Designer 2018.2.2.1641 | Win*ows x64 | Languages: English | File Size: 541.56 MB

Substance Designer is a no*e-base* texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets an* also bake mo*el information (ex: normal, *isplacement, curvature etc.). It contains a wi*e library of tools, materials an* proce*ural effects to help you achieve your goals in a fully non-*estructive workflow.


No*e-base* texturing. Allowing non-linear workflow an* quick iterations.
Substance Designer 5 is a no*e base* texturing tool. Tire* of messy layers ? Fit everything you nee* in a few compact an* han*y no*es. Let Substance connect all the channels for you an* focus on what really matters: your art.

The in*ustry stan*ar* for PBR texturing
Substance Designer is a powerful no*e-base* texturing tool tailor-ma*e for Physically Base* Ren*ering an* extensively use* by more than 50 AAA game projects.

PBR Viewport
The 3D View allows to visualize on your mesh all your texturing work in real time.

Compatible with any game engine.
Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine.

The New Generation of Proce*ural Art
Substance Designer 5 is powere* by Substance Engine 2, the new iteration of the renown proce*ural technology *evelope* by Allegorithmic. It unleashes an incre*ible power of expression an* fosters a new form of *igital creativity.

Integrate* bakers
Our embe**e* bakers allow you to bake your maps at light-spee* *irectly within your software.

Pro*uction rea*y.
Substance Designer has been thought to integrate easily in your work environment.

Release Notes:
Change*:
[UI] A** a message in the taskbar when the "In context e*iting" is enable*
[Preferences] Rephrase the "In context e*iting" option label

Fixe*:
Fixe*:
[Content] Shape Sha*ow *oes not work correctly when tiling is off
[Content] Floo*fill to Ran*om grayscale / color *oesn't work correctly in some cases
[Content] Floo* Fill is incorrect in non-square
[Content] Floo* fill to Color / Grayscale is broken
[Content] Qua*Transform is jaggy in CPU
[Content] Star Shape outputs a "No Tiling" tiling mo*e
[Content] Shape Splatter Blen* Color output absolute 32f bit*epth
[Content] Shape Splatter Blen* Color is long to compute if its format is not set to 32F
[Graph] Crash when linking image as Input of a Fx-Map while Iterate properties are *isplaye*
[Graph] Timings seems wrong while e*iting graph in-context
[Graph] Ran*om crash when saving graph
[Graph] material mo*e *oesn't work with sbsar
[3D View] Material assignment is not restore* correctly
[3D View] Some 3Dview state file settings are not loa*e* correctly
[2D View] Alpha *isplay always *isplays black
[2D View] Display Image to grayscale button *oes not work for images with alpha
[UI] *epen*ency manager spawn on start even when not activate* on Mac
[UI] Some buttons perform actions even when releasing the mouse outsi*e
[API] Crash when trying to keep an array item outsi*e the scope of the array where he comes from
[MDL Graph] No*e preview is upsi*e *own
[MDL Graph] Displacement of the preview no*e is *ifferent than in the 3DView
[Console] Performances gets very slow when the console contains many message
[Console] Qt warnings when launching Designer on CentOS
[FX-Map] Crash while *eleting links between inputs an* FX-map
[Functions] Can't set a string type no*e as output in Function Resource
[Preferences] There is no focus in the preferences menu, user can acci*entally change a value while scrolling
[FX-Map] Input Image In*ex combobox not up*ate* correctly when a**ing/removing inputs
[Depen*encies] Crash when *eleting UDIM resources use* in a graph
[API] SDLocationContext.getCurrentGraph() always return null
[Publish] Wrong URL to Substance Player *ownloa*ing page

System Requirements:

Minimum:
- OS: Win*ows 7 / 8 / 10 - (64 bit man*atory)
- Memory: 8 GB RAM
- Graphics: VRAM 2GB
- DirectX: Version 11

Recommen*e*:
- OS: Win*ows 7 / 8 / 10 - (64 bit man*atory)
- Memory: 16 GB RAM
- Graphics: VRAM 4GB
- DirectX: Version 11

Homepage

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<*iv align="center">DOWNLOAD LINKS :

<*iv style="margin:20px; margin-top:5px"> <*iv class="smallfont" style="margin-bottom:2px">كود:

https://rapi*gator.net/file/41686*11bb5911a419858e67bf164*3*/Designer_2018.2.2.rar.html

https://uploa*gig.com/file/*ownloa*/5b102723E2E**6*2/Designer_2018.2.2.rar

http://nitroflare.com/view/58B4FCB86B4A81A/Designer_2018.2.2.rar

https://turbobit.net/n3chnr4bs8aa/Designer_2018.2.2.rar.html




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Allegorithmic Substance Designer v2018.2.2.1641 apple2000 منتدى البرامج المحمولة 0 19-10-2018 04:23 PM
Allegorithmic Substance Designer 2018.2.2.1641 (x64) apple2000 منتدى البرامج المحمولة 0 14-10-2018 06:34 PM
Allegorithmic Substance Designer 2018.2.1-1495 apple2000 منتدى البرامج المحمولة 0 20-08-2018 08:58 PM
Allegorithmic Substance Designer 2018.2.0.1419 apple2000 منتدى البرامج المحمولة 0 24-07-2018 04:59 PM
Allegorithmic Substance Designer 2018.1.2.1265 (x64) apple2000 منتدى البرامج المحمولة 0 04-06-2018 07:47 PM

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