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قديم منذ /29-04-2009, 06:51 PM   #1

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 رقم العضوية : 60
 تاريخ التسجيل : 19 - 2 - 2009
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Thumbs up [ برنامج ] : رابط مباشر للقنبلة Auto*esk 3DS Max 2010 الجديد !!

رابط مباشر للقنبلة Auto*esk 3DS Max 2010 الجديد !!

البرنامج الشهير والكبير في عالم تصميم مجسمات ثلاثية الابعاد وتعديلها - الاصدار الجديد 2010 !!



للتحميل من منتديات خليجنا : [فقط الأعضاء المسجلين والمفعلين يمكنهم رؤية الوصلات . إضغط هنا للتسجيل]

Create stunning 3D mo*els in less time with Auto*esk 3*s Max 2010 software. This full-feature* 3D mo*eling, animation, an* ren*ering solution is use* to pro*uce top-selling games an* awar*-winning film an* vi*eo content. It�s the tool of choice for quickly generating realistic characters, seamless CG effects, jaw-*ropping games, or top-quality film an* television content. Enhance* toolsets let you create your 3D environment the way you want, manage complex scenes, an* take a*vantage of improve* software interoperability an* pipeline-integration support.

What�s New

Innovative Graphite Mo*eling Toolset
Create mo*els quickly an* efficiently with the new Graphite mo*eling toolset. Graphite takes 3*s Max polygon mo*eling to a new level by *elivering over 100 tools for a*vance* polygonal mo*eling an* freeform *esign. Because the Graphite tools are *isplaye* in one central location, it�s easy to fin* the tools you nee* for the job. With Graphite you can customize the tool *isplay or hi*e the comman* panel an* mo*el in Expert Mo*e.

Material Explorer
Easily manage complex scenes using the new Material Explorer, a pro*uctivity-enhancing toolset that simplifies the way users interact with objects an* materials. Use it to quickly browse an* replace materials in your scene, an* to view material properties an* relationships.

Integrate* mental mill Technology
Develop, test, an* maintain powerful mental mill� sha*ers an* sha*er graphs―right insi*e 3*s Max. As the first 3D mo*eling an* animation program to integrate mental mill technology, 3*s Max 2010 gives you real-time visual fee*back, enabling even the novice user to create sophisticate*, har*ware-agnostic sha*ers.

PFlowA*vance* Particle Effects
Incorporate sophisticate* particle effects into your 3*s Max scenes with PFlowA*vance*, a toolset of 12 new operators inclu*ing precision painting, for manually specifying where particles will emit; an* Shape Plus, an enhance* selection of 2D an* 3D shapes. PFlowA*vance* also inclu*es a range of utilities an* grouping operators, an* the PFlowElements library with over 100 element samples create* by lea*ers in the 3D effects in*ustry.

Containers
The new Containers toolset in 3*s Max facilitates collaboration an* flexible workflows by enabling users to collect multiple objects of a complex scene into a single container. Place relate* objects―such as sections of a city―in a container an* treat them as a single element. To improve scene performance, temporarily unloa* containers from the viewport *isplay while maintaining their relationships to the scene an* reloa* later when nee*e*―saving memory, increasing viewport performance, an* *ecreasing loa* an* save times. Translate, *elete, copy, or save container no*es; use containers to overri*e object properties for scene organization without affecting layer organization (similar to a neste* layer workflow); an* reference multiple containers create* by others into a single scene so users can work together in context. Users can access an* e*it each other�s container, allowing flexible workflows while also imposing constraints on what can be e*ite*.

xView Mesh Analyzer
Re*uce errors in your pipeline with the new xView mesh analyzer technology, a powerful tool with live in-viewport reporting that helps you quickly an* efficiently resolve mesh errors, such as overlapping UVs, *uplicate faces, an* isolate* vertices. The xView analyzer spee*s the testing of mo*els an* maps, an* lets you a** your own specific tests an* queries.

OBJ Import
Easily import an* export 3D mo*el *ata between 3*s Max an* Auto*esk� Mu*box� software―as well as other thir*-party 3D *igital sculpting applications―with improve* OBJ plug-in performance an* expan*e* file-format support. Enhance* features enable you to view OBJ files for texture coor*inates an* smoothing groups, an* choose from options for importing normals, triangulating polygons on import, an* saving normal an* polygon import presets for future use.

ProOptimizer
Quickly an* intelligently optimize your high-poly-count 3D mo*els. ProOptimizer enables you to precisely control the number of faces or points in your scene or mo*el by removing useful faces last to re*uce a selection up to 75 percent without loss of *etail. Scenes can be optimize* in real time or batch optimize*. ProOptimizer technology maintains all UV-texture-channel an* vertex-color-channel information, respects the symmetry of mo*els, preserves explicit normals, an* gives you the option to protect or exclu*e object bor*ers.

ProSoun*
Sync your au*io playback with the viewport an* ren*er your track to match the playback spee* with the new ProSoun* multitrack au*io system. A** up to 100 au*io tracks to your scene an* animate the volume of each track; the technology also supports both PCM an* compresse* au*io in AVI an* WAV format with up to six output channels.

Performance Improvements
Work more efficiently with expan*e* multiprocessor support. Mesh-*isplay processing algorithms an* analytical calculations performe* by the new xView mesh analyzer have been multithrea*e* for increase* pro*uctivity. These improvements buil* on the many graphical processing unit (GPU) optimizations of earlier 3*s Max versions to give users a much more responsive viewport experience.




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